Danny is a Founding Partner at GTR Accelerator and at TAB the Momemtum, well known for accelerating and investing small and medium-sized firms. He
had professional careers as a game fund manager for &start (http://nstart.nhnent.com/), venture capitalist and professional angel investor for many years. He also experienced various business developments for game and non-game business industries.
Danny envisions in the advanced balance of the mobile game industry, so he has built the GTR Ecosystem with global mobile game specialists and people in relation to mobile games. GTR ecosystem will help indie mobile developers to get more beneficial opportunities for global business.
Peter Van Dyke
Director of Product at Global Top Round
Peter is a long-time veteran of the industry with nearly a decade of experience designing, developing, publishing, and managing games in the US and South Korea. After receiving an MFA in Interactive Media from the USC School of Cinematic Arts in 2010, he had the opportunity to make and manage games at Com2uS Korea during the mobile game explosion of 2010-2013. Following Com2uS, he helped to create an international publishing business with SK Planet/npnf, managing production and launching in Korea for games from around the world. At GTR he plans to develop a platform enabling small studios to reach out across the world for players and help guide and support them during development and beyond.
Co-Founder Target Games
Thorsten Unger is a serial entrepeneur and an expert in digital media. He is the founder of Wegesrand, a consulting company focusing on digital innovation.
As executive director of the association of the German gaming industry GAME, he campaigns for the industries’ interests with reference to the meaning of games in an
economic, social, political and cultural context. He also founded Zone 2 Connect, one of the leading providers of serious games and gamification in Germany.
At Target Games he is responsible for business and strategy development. Thorsten Unger is consulting the German government, institutions and companies as well.
He is a key-note speaker for games-related topics and has published contributions inseveral books. Together with his long-time companion André Bernhardt he founded Target Games.
VP of Business at Chartboost
Pepe Agell is vice president of Business at Chartboost. Chartboost makes technology for mobile game developers, and works with over 150,000 games and reach over 600 Million unique users per month.
Director Gyeonggi CCEI
Don is the director at Gyeonggi Center for Creative Economy & Innovation (CCEI), a semi-government startup accelerator in Pangyo Techno Valley in Korea and advisor (Mentor) in a few startups such as BlueStacks (next generation platform to bring Android apps to PC and Mac), Kochava (Mobile attribution and analytics platform), NinjaMetrics (data analytics platform to catch Social Whale), and Leaders (NGO, provider of FastForward, the first startup accelerator in Palestine).
He was former CEO at Com2us USA, leading Com2us' global business and partnerships with many top Silicon Valley start-ups resulting in Com2us' success to exceed $1B market cap and positioning as one of the most successful Korean mobile game companies in history.
CEO at ComAngle Entertainment
Hands-on, high energy managerwith strong business acumen and an excellent background in mobile gaming industry. Convinced top-tier international brands, investors, and large studios to partner with my team for services from game designand productionto market research and analysis.Launched new games through deals with mobile advertising companies, distribution channels, and publishers.
Founder at Reload Studios
Founder of Reload Studios. James has worked on creating products for some of the most influential game companies in recent years. As a developer for core and casual games, he has garnered invaluable experience and practical knowledge in the development and production of interactive media.
Reload Studios is a brand new independent game development studio made up of some of the most talented people from the entertainment industry. They are a VR priority game studio that makes sure their content is optimized to run well on both VR and none VR platforms.
Co-founder and CEO at Mobilfactory
Yeong Jin Bae is cofounder and CEO of Mobilfactory, a mobile game and platform.
The company has been developing Chinese culture focused casual games, and completed its pre-A round of financing from NHN Investment in 2013. Prior to Mobilfactory, he was an investment associate of Nexon Korea Investment Division, and strategic investment manager of Nexon China Strategic Investment Division
Founder at Lightbound Studios
Artak Avakyan is the founder of Lightbound Studios - a one man game studio responsible for developing and launching its first mobile title, Star Chasers. Artak is an artist and a developer who’s been working in games for more than a decade. His career started at EA Los Angeles animating for Medal Of Honor franchise. Through the years, he worked on many game projects at various studios, quickly rising to Cinematic Lead at Santa Monica Studio where he lead the God of War cinematic team, animated for the series, directed motion capture, and developed animation and rigging tools for the team.
Founder at Necrosoft Games
Brandon Sheffield is director of Necrosoft Games, a small distributed studio with its main office in Oakland, California. Brandon was formerly editor in chief of Game Developer magazine, and senior contributing editor to Gamasutra.com, and currently advises multiple game conferences, publications, and startups, alongside game development work.
He has worked on both digital and packaged games across all platforms, and is looking forward to helping to make your game be the best it can be.
General Manager, EMEA Chartboost
Johan Lofstrom is an expert of mobile games user acquisition and monetization and mobile gaming strategy, including html5, mobile web gaming and native game apps. Passionate about start-ups and fast-growing businesses, especially in mobile and online games.
Co-Founder Target Games, Indie Advisor
André Bernhardt is extensively experienced within the video games business as he has been a part of the German games industry for 16 years - online as well as offline and mobile. In the beginning of his career he was a producer for classical boxed console and PC-games business with the release of the Playstation 1 at Sony Computer Entertainment. Afterwards he was working for German publishers, e.g JoWood and Sunflowers, before joining RTL Games and focused on "next-gen" console publishing (PS3, X360, Wii, DS, etc.). In 2009 he joined Travian Games in Munich. Since 2012 he has been working as a freelance agent called IndieAdvisor, supporting developers to find a publisher and vice versa. He also teaches at different high schools and frequently lectures at games conferences. Together with his long-time companion Thorsten Unger he founded Target Games.
Leader Singapore Games Solution Centre
Together with his team, Kian leads the Games Solution Centre (GSC) in Singapore. GSC is an initiative by the Media Development Authority (MDA) of Singapore. It aims to grow the gaming industry via various industry-relevant schemes. Kian is currently also a practiced academic with Nanyang Polytechnic, who is the appointed centre operator of GSC. Kian has almost 2 decades of working experience in the field of engineering, business development, research and education. His career experience spans from being a developer with Polyphony Digital, the maker of the popular racing simulator Gran Turismo on Playstation to being the Chief Technology Officer of a Singapore based start-up company. Kian holds a PhD, an MBA, and is also an alumni of INSEAD having received the Certificate of Corporate Governance from the International Directors Programme.
Senior Technology Adviser Tekes Finlnad
Kari Korhonen works at Tekes (Finnish Funding Agency for Technology and Innovation) as Senior Technology Adviser and has almost 15 years of experience of public R&D&I corporate funding in digital media and game industry projects. Currently he is leading advisor of Tekes’ game industry strategy and programs.
Program Director Womenize!
Ruth Lemmen co - developed the concept for Womenize! - the action day for new talent in Tech, Digital Business and Media and is the event’s program director. Ruth is an experienced project and event manager and also working as a systemic business coach. From 2006 - 2013 she worked for the Federal German Trade Association for Interactive Entertainment Software (BIU) and was among several other events in charge of gamescom the world biggest trade fair show for interactive entertainment. Ruth has strong networking abilities and her focus is with the International games, film and digital media industries. She is specialized in media literacy themes, funding questions, gamification and Serious Games and also working as an expert for the European Commission. She started her career in the mid 90s in a post production studio producing animation and VFX for Film and TV based in Potsdam Babelsberg where she was the head of the Event Marketing and Training division. Within a period of freelancing dating from 1999 - 2006 she worked as a project and event manager for companies, studios and film Institutes across Europe organizing and programing conferences and panel discussions and carrying out research work. She also entered the games industry as marketing and sales officer for a renowned German game developing studio (1999-2001).
Creator SoundStage VR
Logan Olson is an experience designer who has worked in immersive entertainment since 2008. He started building for room-scale VR at the Institute for Creative Technologies with Mark Bolas then moved on to theme parks and interactive toys. SoundStage is his first independent project.
Jay is the 29 year old Germany based lead developer of Dropsy, or 'that clown adventure game' as it is often called. He's been making games since prepubescence by way of early game making software like Klik & Play and Multimedia Fusion. In addition to game development, he likes to record and manipulate sound for use in way-too-dense music all by himself because nobody wants to start a prog rock band with him. He is currently working on additional content for Dropsy, as well as Hypnospace Outlaw.
Diretor, BD and Marketing Yodo1
Matthew is the Director of Global Business Development for Beijing-based publisher, Yodo1. Joining Yodo1’s team in 2013, Matthew has played an integral part in revamping Yodo1’s overseas publishing business and bringing Yodo1 into the global spotlight.